May 4, 2011

» Patch 1.10.0 released

Brilliant! The vertex4 center of patching excellence strikes again.

Update 1.10.0 fixes some general bugs and also adds some niceties.

Update 1.10.0 includes:

  • added - beefed up tutorial map - more units more fun
  • added - improved battlefield sounds (esp. machine gun sounds )
  • fixed - pathfinding issues (occ. causing script-hangs in in-game-sequences)
  • fixed - occ. crash on saving games
  • fixed - occ. crash on building buildings near map margins
  • fixed - bomber dropping only one bomb
  • fixed - deselection of buildings on slight mouse dragging (band-selection kicking in)
  • fixed - bundle-fire not working on clients
  • fixed - startup problems with skirmish-games (screenblackening, hangups, total gfxcard-fuckups...) esp. und Win7 and Vista.
  • fixed - often changes of ai-opponents & human players causes problems
  • fixed - all mouse-control schemes reintegrated.
  • fixed - texts: server chat and game chat

Patch Download Links:
Read the full changelog.

Comment this update it on the forums.



February 10, 2011

» Patch 1.09.9 released

A patch - let me put on my slightly larger glasses.

Update 1.09.9 fixes some general bugs that have been reported.

Update 1.09.9 includes:

  • squads in different modes can now be grouped by a single click grouped. (so, also commanders can be grouped to snipers, now)
  • units exiting the transporter are now auto-grouped
  • added scroll bar in the instructions window
  • the building process is now also autoresumed by building units.
  • commanderbuff - is now only applied, when the commander is near enough.
  • improved ai-reaction time (in direct combat situations)
  • fixes for more than 45 general bugs

Patch Download Links:
Read the full changelog.

Comment this update it on the forums.



December 6, 2010

» Patch 1.09.8 released

Update 1.09.8 fixes a whole lot of reported campaign bugs, as well as some general bugs.

Update 1.09.8 includes:

  • General bug fixes: ~60 general bugs
  • Campaign bug fixes: ~100 campaign related bugs (script bugs)

Patch Download Links:
Read the full changelog.

Comment this update it on the forums.



August 9, 2008

» SunAge Patch / Demo in the works

Work has begun on the next SunAge patch and the long-awaited Demo! We wanted to get a few new features, balance changes and general improvements (and fixes!) implemented before we released a Demo and we are well on our way.

For all of you who have the game, come join us on the Forums! We will be discussing balance changes and improvements for the game as well as inviting a select few to participate in testing the patch before it is released.

This is just a quick update. However, whether you have SunAge or not, stop by the forum and give us a shout! Tell us how we can improve your SunAge experience.

Come on the forums and discuss this news article!



February 20, 2008

» First SunAge Multiplayer Event!

Join us on Saturday, 23rd of February for the first official SunAge Multiplayer event!

Meet (and possibly play!) Roman Pfneudl, known as Corg, the lead programmer and creator of SunAge!

Are you ready for some intense real-time strategy?

SunAge Multiplayer Event #1

  • Saturday, 23rd February
  • 19:00 GMT (7pm)

Other time-zones:

  • 11:00 PST (11am) - Western US
  • 14:00 EST (2pm) - Eastern US
  • 20:00 (8pm) - Most of Europe
Also, visit the forums and discuss this news article!



February 19, 2008

» Patch v1.08 released!

Update 1.08 adds an entirely new multiplayer system with multiple enhancements designed to streamline your online gaming experience. This new update will upgrade the game to version 1.08 and is intended for both retail and online-purchased versions of the game.

Update 1.08 includes:

  • New and improved multiplayer experience
  • Expanded and optimized multiplayer interface
  • Online in-game Chat Lobby
  • Advanced Firewall Negotiation
  • New UDP-based networking framework, "V4P" with lower latency and faster connections.
  • Improved balancing for more strategic depth.
  • Multiple bug fixes and improved overall stability

Patch Download Links:
See the original press-release for more information and release notes.

Read the full changelog.






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