- What is SunAge?
SunAge is a PC realtime strategy game developed by Vertex4, where the player can experience 3 different races, each with their own arsenal of units, buildings and upgrades. The game takes place in a futuristic setting across 2 different worlds, ranging from a lush alien planet to desolate wasteland, through industrial cities.
- When will SunAge be released?
We expect SunAge to hit shelves in Fall 2007.
- Will there be a demo?
Yes, you will have access to a demo near release.
- Will there be a trailer?
Yes, we have been working on a trailer and it will be released in the coming weeks, before the release of SunAge.
- What screen resolutions will be supported?
Every resolution greater or equal to 1024 in width. The game adapts beautifully to widescreens as well.
- Why did you decide to use 2D for the graphics of SunAge?
We believe that a pure 2D perspective is still ideal for RTS games, without necessarily sacrificing the graphical quality. It also provides all users with an equal experience without the need of a high-end computer.
- Will my PC run SunAge?
The minimum system requirements For SunAge are:
Windows Me, Windows 2000, or Windows XP, Windows Vista
1.2 GHz Intel Pentium III or equivalent AMD Athlon processor
512 MB RAM
4x CD-ROM/DVD-ROM drive
1 GB free hard disk space
64 MB 3D accelerated video card
- Will SunAge Multiplayer feature peer-2-peer connectivity like most modern RTS games? (as opposed to server-client)
Yes, SunAge Multiplayer uses peer-2-peer connections to ensure that everyone has an equal ability to host games.
- Will SunAge allow you to have multiple computers run a multiplayer game from a single copy?
Although a definite answer is unknown at this time, this feature will most likely be included for LAN games.
- Will the game feature any in game NoCDing like other Lighthouse Interactive releases have?
We are still looking at the different possibilities.
- Will the game be moddable?
Maybe, we are unable to answer at this time, though it would be technically possible. Rest assured, we intend to make SunAge moddable, if not on release, perhaps sometime after.
- Is there going to be an expansion pack?
Depending on the success of SunAge, we might consider making an expansion pack.
- Does SunAge support Replays?
Yes! Infact, there is also the option to review your mouse cursor's movements during gameplay. Isn't that neat?
- What makes SunAge different to other RTS games?
SunAge offers a unique experience, bringing modern innovation to the oldschool style of RTS that many still enjoy today.
If you are a fan of real-time strategy games, then do not worry, SunAge will not confuse you utterly. Instead you will enjoy the familiar right-click interface of most modern RTS games, the isometric (and easily controlled) viewpoint of many popular favorites, unit upgrades and research choices, resource management, micromanagement and important strategic decisions.
SunAge has it all. Also, if you are new to real-time strategy, don't panic! There are indepth tutorials to get you up to speed. You'll be storming the battlefield in no time!
Check the game features section to see the main SunAge features in detail.
- What are alternate modes and how do they affect gameplay?
Almost every unit has an alternate combat mode or functionality. The different combat modes allow for a more versatile use of your troops - extending their firing range, strengthening their defense, or even making use of a completely different weapon or tool.
Although neither mode is better than the other, utilizing the alternate modes of units is a vital tactic for combatting enemy strategies. Each mode is designed with a specific combat situation in mind. So, choose wisely.
- What are 'connection lines' and what is their role?
In SunAge every building needs to be connected to the Complex Tower in order to be powered with energy. Buildings can be either directly connected by placing them next to each other, or by using a transmitter and creating a "connection line".
Powerless resource stations can't transfer the goods to your base, so players must do a good job of protecting their connection grid from enemy attacks.
- What is Indirect Intelligent Targeting (IIT)?
Players can tell a squad to have a preferred target. This means that it will be attacking primarily these targets, but if there aren't any of those around, the squad will start attacking anything else that's hostile. The preferred target is shown as an icon at the top of the screen when the squad is selected.
- How does Command Queuing work?
By holding the shift key (default), you are able to queue up commands such as Move, Attack, Repair, Build, Load or Unload units and more.
- Will there be an online mode?
YES, of course! We are very excited about SunAge multiplayer and it would be terrible if we didn't offer an online experience! We also hope to host SunAge tournaments.
- How many players does SunAge support online?
SunAge will ship with multiplayer maps supporting up to 4 players. In the future, maps supporting more players may be released.
- What are the four resources and how do they effect gameplay?
SunAge uses its four resources as a tech tier system, allowing players multiple strategic choices.
Starting with only access to one of the resources, a SunAge player must think about how they will progress across the map. As the game progresses you are forced to reach out further into the map, taking chances to aquire the rarer resources to gain access to the most powerful units and alternate modes in your faction's arsenal.
However, all resources are useful at all stages of the game and underestimating the importance of the low tier resources can cost you the game.
- Can I play the campaign co-operatively with a friend?
Yes indeed! We are very excited to offer one of the very few real-time strategy campaigns where you can actually have a friend share the experience with you.
Stuck on a mission? No problem! Get together with a friend and smash your way through the campaign, helping each other each step of the way.
- What is the unit selection limit?
In SunAge it depends on the type of unit. For small soldier units the limit is 25 (excluding an attached commander). For all the bigger units (tanks, bots, and the like) the squad limit is 10.
- When in SunAge set?
SunAge is set in the future, several hundreds of years from present day.
- Where does the story of SunAge take place?
The story takes place on a dying Earth on the brink of extinction. Earth is starved for resources as the Sun, the source of all its energy, reaches the final stages of its life.
- What factions are there in SunAge?
There are three factions in SunAge. The militaristic Federation, the religious Raak-Zun and the mysterious Sentinel.
- How many campaigns are there going to be?
There will be three campaigns, one for each faction. Each campaign leads to the next, continuing the story. The first faction you will play as, will be the Federation.
- How many missions per campaign?
There will be 8 missions per campaign, totalling 24 missions for the entire game. Each campaign tells a different part of the story, so each mission will offer a unique experience.
- I can't host games! Why is that?
If you are behind a firewall or router, in order to host SunAge games you need to open TCP port 27960 and UDP port 32331 first. After you have done that, your game sessions should become visible to other players.