November 12, 2007

» Sentinel unit: Reaper

The Reaper is a hard-hitting Sentinel warrior that excels in hit and run tactics. Armed with Dual Beta-Lasers, the Reaper is very effective against mechanical objects and structures.

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October 20, 2007

» Sentinel unit: Behemoth

A tough, mobile assault unit which is capable of dealing massive damage to Buildings and Heavy Units, particularly those with Plated armor. Although slow, it's tough armor keeps it protected from most attacks. Some models also carry the feared Inverted Shield Generator.

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October 20, 2007

» The Sentinel

The Sentinel have been spoken of for generations. Claims have been made that they are mindlessly persuing a deep unknown purpose, inhuman and uncaring. Some say they are a proud race of eternal beings, protecting the fate of the universe as though they were gods. There are those who speak of them as fleshless demons, cold-hearted and lifeless.

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October 9, 2007

» Raak-Zun unit: Cyborg

The basic heavy infantry of the Raak-Zun, created from the reconstructed bodies of the wounded heroes. With their heavy armor and dual laser blasters, they are capable of enforcing Raak's Will upon entire hordes of enemies at a time.

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September 25, 2007

» Combat modes and upgrades

Combat modes are a key gameplay mechanic in SunAge, allowing you to adapt your forces to an emerging threat. Creating vast potential for micromanagement and giving your forces more flexibility when facing enemy oppression. Choosing the correct alt. modes to research, and at the right time, is an attribute of an experienced commander.

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September 2, 2007

» Raak-Zun unit: Golgotha

When mankind retreated into the domes they also committed an act of grand betrayal - abandoning many of their peoples to perish in the toxic wastelands. But not all perished. Suffering decades of mutation and hardship, a new race was born with the instinct and brute force to survive the dangers of the wasteland: the Raak-Zun

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September 2, 2007

» The Raak-Zun

When mankind retreated into the domes they also committed an act of grand betrayal - abandoning many of their peoples to perish in the toxic wastelands. But not all perished. Suffering decades of mutation and hardship, a new race was born with the instinct and brute force to survive the dangers of the wasteland: the Raak-Zun

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August 27, 2007

» Federal buildings

As technology progressed itself further, rapid assembly of permanent structures in a battlefield environment became a realistic prospect. With the invention of the B.M.R. and it's state-of-the-art Nano Particle Projector, Federal Commanders had at their fingertips the ability to construct entire outposts within minutes.

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August 19, 2007

» Federal unit: The Centurion

Code-named, "Hit-and-Run", the Centurion is a fast-attack bipedal mech for the Federal army. A H.A.R-class mech, capable of not only escorting a squad of Liberators, but also proving a valuble tool for striking vital enemy structures. Its effectiveness lies in its flexibility and speed.

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August 13, 2007

» Federal unit: The Liberator tank

The Liberator Tank has served the Federacy for many years. Its sheer brute force and longevity have ensured its continued use for many future years to come. With the "Judgement" Railgun as its armament, representing many years of advanced research, the Liberator is able to pierce even the toughest armor and detonate within, causing massive damage.

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August 13, 2007

» The Federals

Centuries of total war have reduced Earth to a radioactive wasteland, forcing warring nations to bunker-down in purpose-built domes. Sealed off, these remnants of mankind attempt to survive on limited resources, but one by one the domes have begun to fall. Now only one dome remains, controlled by the Federals.

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