SunAge reviews
» The dawn of a new
Sci-fi inspired RTS is here… «
»… the review is based on the SunAge 1.08 patch. … at the end of the day … SunAge ends up being
a very good RTS.«
» SunAge takes the
RTS back to where it belongs. You do not have to have a keyboard FAQ in front of you to figure out what the hell to press to build things and pull off attacks and skirmishes. Basically all you need is the mouse and you're pretty much set. «
»
The single player mode of SunAge is very fun to play. … The three different classes in SunAge are the federal race, the Raak-zun race and the Sentinel race. Each race has it's own advantages and disadvantages. The single-player mode has a
pretty good story as well. «
»
Multi-player mode can be played with up to four people on-line or over LAN. You can also set the opposite players in multi-player mode to A.I. … The overall multi-player experience is really fun. I have to warn you though, if you choose to go up against the
A.I. be ready because they form armies very fast and they will hunt you down and destroy you. If you are thinking of starting out and harvesting material to build things for the first 20 minutes you better think twice. Make sure you get a nice little army built up first because the A.I. will track you down and try to destroy you before you even have a chance to the other materials you need. …
Multi-player mode
is very solid and satisfying. «
» SunAge
takes RTS back to the times when they ruled the PC world. Beautifully drawn maps and 2D Sprites set the tone while also look modern. I actually like the whole look of the game. SunAge has a very unique Sci-fi look and feel to it. I love the little details. One example is for one of the races you select, there are these robotic slaves ("floating ants" as I call them) that will fly around and build things for you. When they are building these small rainbow-like rays shoot out. It reminds me something out of a HG Wells movie (War of the World... the old movie, not the crappy Tom Cruise remake). The developers must have had a love for old 1940's-1950's sci-fi movies when building SunAge. «
»
The music of SunAge
is actually the first thing that stood out to me when I booted up the game. And that is a very good thing. This is
yet another solid department for SunAge. The music is very much to my liking. It is
very dark with a mixture of ambient and trance. When you play countless console games like I do you really grow tired of the cookie-cutter music that starts to fill every games soundtrack. Todays games have become much like soundtracks to Hollywood movies, using someone else's music. That becomes very annoying at times though (since when did I want to hear a rap song or metal while I play games like baseball).
SunAge's soundtrack is fresh and unique. Again it has that
early Black and White movie age of Sci-fi feel and sound and it fits the graphics. As far as music goes for a game like this,
very dark and moody is what the game needed and Vertex4 delivered in every way. «
» In-game sounds … You will hear some
very cool ambient sounds during play. … My favorite sound in the game are those "floating ants" as they shoot out that beam to build. It reminds me of the sounds the giant ants made in the classic "THEM". «
» The Bottom Line: … So basically from my point of view SunAge is actually
a very fun game that takes you back to the old-school days of RTS while having a somewhat modern look. «
» SunAge also clocks in at a nice,
very attractive price of $29.99 here in the US. … getting a really good RTS at a very nice, low and affordable price. If you are a fan of early Sci-fi black and white flicks (THEM, War of the World, etc) and you like old-school RTS then SunAge is your cup of tea. The game has
nice old-school graphics while still
looking modern day, a
great soundtrack and
best of all... its fun to play. «
» I am very pleased with SunAge, especially after the 1.08 patch. I've also
put Vertex4 on my gaming radar for future releases. I also look into the fact that Vertex4 is a small company. This was not Electronic Arts or Microsoft developing SunAge. This was not a game backed by millions and millions of dollars.
Vertex4 did a great job with what they had at hand. And unlike most un-named companies out there who just leave you hanging once you buy a game,
Vertex4's worked to fix what was wrong with new patch updates and they kept the SunAge community informed in their forums. I am a very firm believer in
small companies trying to make an impact in the gaming community. That goes for PC developers as well as console developers. And when the
end result is very good they should be rewarded.
Job well done Vertex4. «
Read the complete Gaming Console Network review at:
http://gamingconsolenetwork.com/index.php?option=com_content&task=view&id=548&Itemid=58